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	<title>Comments on: On Spymaster&#8217;s virality</title>
	<atom:link href="http://socialuxe.com/2009/05/on-spymasters-virality/feed/" rel="self" type="application/rss+xml" />
	<link>http://socialuxe.com/2009/05/on-spymasters-virality/</link>
	<description>A publication about social media, culture and consumerism by Eston Bond in the heart of Silicon Valley.</description>
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		<title>By: Nora</title>
		<link>http://socialuxe.com/2009/05/on-spymasters-virality/#comment-39160</link>
		<dc:creator>Nora</dc:creator>
		<pubDate>Sat, 22 Aug 2009 10:05:39 +0000</pubDate>
		<guid isPermaLink="false">http://socialuxe.com/?p=648#comment-39160</guid>
		<description>I am sorry, the second half of the paragraph on uncovering a flow in twitter just took my breath away. You are still very young I hope you can change!</description>
		<content:encoded><![CDATA[<p>I am sorry, the second half of the paragraph on uncovering a flow in twitter just took my breath away. You are still very young I hope you can change!</p>
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		<title>By: Jeremy Walter</title>
		<link>http://socialuxe.com/2009/05/on-spymasters-virality/#comment-39128</link>
		<dc:creator>Jeremy Walter</dc:creator>
		<pubDate>Mon, 22 Jun 2009 04:12:38 +0000</pubDate>
		<guid isPermaLink="false">http://socialuxe.com/?p=648#comment-39128</guid>
		<description>I must say, I haven&#039;t played the game yet. Though I do think that the unanimous decision here is that Twitter itself needs to give the user significant control over filtering what they come into contact with. This is so crucial because Spymaster or no Spymaster, Twitter is a way of life for a lot of people. It has a lot to do with their quality of life in more ways than any single person can fully appreciate.</description>
		<content:encoded><![CDATA[<p>I must say, I haven&#8217;t played the game yet. Though I do think that the unanimous decision here is that Twitter itself needs to give the user significant control over filtering what they come into contact with. This is so crucial because Spymaster or no Spymaster, Twitter is a way of life for a lot of people. It has a lot to do with their quality of life in more ways than any single person can fully appreciate.</p>
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		<title>By: Four Twentytwo</title>
		<link>http://socialuxe.com/2009/05/on-spymasters-virality/#comment-39121</link>
		<dc:creator>Four Twentytwo</dc:creator>
		<pubDate>Tue, 09 Jun 2009 17:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://socialuxe.com/?p=648#comment-39121</guid>
		<description>Have fun being millionaires guys, careful nobody swipes your armored luxury car !

 Can&#039;t wait for your next game, whats the genre going to be?</description>
		<content:encoded><![CDATA[<p>Have fun being millionaires guys, careful nobody swipes your armored luxury car !</p>
<p> Can&#8217;t wait for your next game, whats the genre going to be?</p>
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		<title>By: Murat</title>
		<link>http://socialuxe.com/2009/05/on-spymasters-virality/#comment-39119</link>
		<dc:creator>Murat</dc:creator>
		<pubDate>Sat, 06 Jun 2009 16:04:44 +0000</pubDate>
		<guid isPermaLink="false">http://socialuxe.com/?p=648#comment-39119</guid>
		<description>Hey Eston,

Came across your blog and totally agree with what you&#039;ve wrote here. You have given the users complete control of Notifications, the responsiblity lies with them. 

If you don&#039;t like it well It&#039;s like on Facebook, if someone is filling up my newsfeed with crap status updates and lame posted items I can just hide them or delete them. My choice.</description>
		<content:encoded><![CDATA[<p>Hey Eston,</p>
<p>Came across your blog and totally agree with what you&#8217;ve wrote here. You have given the users complete control of Notifications, the responsiblity lies with them. </p>
<p>If you don&#8217;t like it well It&#8217;s like on Facebook, if someone is filling up my newsfeed with crap status updates and lame posted items I can just hide them or delete them. My choice.</p>
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		<title>By: laura</title>
		<link>http://socialuxe.com/2009/05/on-spymasters-virality/#comment-39118</link>
		<dc:creator>laura</dc:creator>
		<pubDate>Fri, 05 Jun 2009 19:26:36 +0000</pubDate>
		<guid isPermaLink="false">http://socialuxe.com/?p=648#comment-39118</guid>
		<description>@mason
To take your example, it is more like, if your wordpress plugin started autocommenting on my wordpress blog, once an hour.

My all caps came across as heated (I don&#039;t know if italics would work in comments here, but would have preferred that).  

But yeah, a game on a platform has to consider the platform, and all its users, not just its players.</description>
		<content:encoded><![CDATA[<p>@mason<br />
To take your example, it is more like, if your wordpress plugin started autocommenting on my wordpress blog, once an hour.</p>
<p>My all caps came across as heated (I don&#8217;t know if italics would work in comments here, but would have preferred that).  </p>
<p>But yeah, a game on a platform has to consider the platform, and all its users, not just its players.</p>
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